Kevin Cyr

Kevin Cyr‘s work focuses on vehicles he has encountered on the streets of Brooklyn, New York, or places he has traveled. However having always been ‘too chicken to be a graffiti artist’, Kevin finds ‘beauty in derelict cars and unkempt…

Ron van der Ende

Ron van der Ende constructs woodsculptures in semi-3D. The works are all between 15 and 25 cm deep, the perspective comes to life through the constructed mosaic of small woodpieces. In an interview with Diskursdisko Ron explains how he doesn’t…

Desktophacking

Inspired by lifehacker.com‘s desktop feed I have started tweaking our media server desktop. It’s an endless road that I’ve only started to explore. Here’s my current desktop, and the tools I used to create this look.

Form follows function

This is just so perfect. This singlehanded clock by Denis Guidone tells you just about what time it is. Tilt it to the other half of its base and it’ll show daylight savings time. The “Ora ilLegale”. Simple. Brilliant. I…

Don’t be afraid

There has been a lot of controversy about first person shooters. There’s a not much of a gray area in discussions on the topic. Giant Sparrow’s concept may be all black and white, but this first person shooter may just be received with a lot more nuance than other titles in its genre.

The Unfinished Swan is a first-person painting game set in an entirely white world. Players can splatter paint to help them find their way through an unusual garden.

Eureka carpark

Axel Peemoeller designed this huge colourful typographic wayfinding signage for the Eureka Parking in Melbourne. The characters are distorted by their perspective projection designed to be legible from the driver seat of the visiting cars.

Go around twice if you’re happy

Vincent and Matthew directed this video that never fails to make me happy. I don’t know if it’s the wonderful soundtrack but it has brought tears to my eyes. “We tried to prove that while parrots repeat, cars talk.” Put…